GAME № 100 / Turn five-square pieces to fill the whole shape

Pentomino

Rotate and reflect the pieces to fill the whole target.

How to play and common questions ↓

Preparing the board…

Feedback about this game

Clear a stage to continue. Individual settings are available in Standard play.

Pentomino — How to play and useful tips

Rotate and reflect the pieces to fill the whole target.

Controls

  1. Clear a stage and choose Next stage. Individual settings remain available in Standard play.
  2. Use every supplied piece once. Each consists of five edge-connected squares. Cover all light target squares without gaps, overlap or protruding beyond the target.
  3. Select a piece, rotate or reflect it, then choose its anchor on the board. Check the preview and press Place here to commit. Selection alone does not place it. R rotates and F reflects.

Playing tips

  • The small corner marks the piece’s top-left. That corner may be on a dark square when all five occupied squares fit the target. Dark squares are selectable anchors too.

Common questions

What makes this game different?

Five levels use 3, 5, 7, 9 and 12 pieces. Progress through stages or choose a standard-play level. Placements and the selected orientation and anchor are saved; resume manually after returning.

Can I resume later?

Your board is saved automatically in this browser.

Are stage personal bests saved?

Yes. Open Records to see your best reached and cleared stages.

Saves, backups and playing after a connection loss →